Aural Physician (Job)

.________________________________________________________________________. | Item [Aural Physician              ]  Type [                      job]| |________________________________________________________________________| |______________________[       Description       ]______________________| | The pinnacle of modern medical knowledge, Aural Physicians look       | | farther than the needs of the gross body to the delicate play of      | | energies that show the workings of mind, body and soul. Aural         | | Physicians are said to be superior to white mages in raw curative     | | ability, though their talents usually take time to put into practice. | |________________________________________________________________________| |______________________[      Requirements       ]______________________| | Doctor                                       at level[  6] Pass?[ NO] | | Job Total Requirements: Acolyte of 2, Doctor of 6, Medic of 4. | | Job Levels needed to reach from level 1: 9                            | |________________________________________________________________________| |______________________[  Basic Skills provided  ]______________________| | Medicine                      [  MAX ] [                    ] [ 0/25] | | Empathy                       [  MAX ] [                    ] [ 0/25] | | Arcana                        [  MAX ] [                    ] [ 0/20] | | Alertness                     [  MAX ] [                    ] [ 0/15] | | Lore                          [  MAX ] [                    ] [ 0/25] | |________________________________________________________________________| |______________________[ Special Skills provided ]______________________| | Aural Fire                    [  4.00] [                    ] [ 0/25] | | Aural Sight                   [  8.00] [                    ] [ 0/25] | | Aural Strength                [  8.00] [                    ] [ 0/25] | | Aural Shield                  [  4.00] [                    ] [ 0/25] | | Decay Aura                    [  6.00] [                    ] [ 0/25] | | Chakra                        [  4.00] [                    ] [ 0/25] | | Poison-Affinity               [  6.00] [                    ] [ 0/25] | | Scientific Method             [  4.00] [                    ] [ 0/10] | |________________________________________________________________________| |______________________[ Additional Information  ]______________________| | MP Mod [100%                                                        ] | | HP Mod [100%                                                        ] | |                                Modifier                               | | Abilities that strike at the character's soul, or cause instant death, | | fail. This immunity can be lent to another for a moment for 5 MP. This | | causes the physician to lose 200 ATB charge, but allows them to shield | | any ally from such effects. | |________________________________________________________________________| |______________________[        L4 Limit         ]______________________| | Restore an ally at short/long/far range for 150 damage or 3 statuses  | | or any combination of the two, each status counting for 50 damage. Can | | breach a single health level. | |________________________________________________________________________| |______________________[        L8 Limit         ]______________________| | You shelter an ally(possibly yourself) from harm by inflating the     | | connection between mind, body, and soul in a way that only an aural   | | physician would understand. When a health level WOULD be lost, mark it | | down, but do not lose it, return HP to full amount of current health  | | level as long as a 2/3/4 strength Aural Barrier status remains active. | | When the status fades, each lost health level returns at half the     | | character's current max hp, all dealt in one massive 6 HL penetration | | blow. This damage cannot be soaked. | |________________________________________________________________________|